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====== Show_Message() ======
The Show_Message() function displays a message to the user and waits until the user clicks an 'OK' button before continuing.
===== Syntax =====
Show_Message(message)
===== Arguments =====
^ Argument ^ Required ^ Description ^
| //message// | Yes | The message you want to display. There is one preset message, which you can display by setting //message// to the string literal GAME_NOT_SUPPORTED. Any [[..:environment_variables|script environment variables]] found in //message// will be replaced by their actual values when the script is executed. |
\\
===== Examples =====
Show_Message(You have to load this game manually: %gamefile%)
Show_Message(GAME_NOT_SUPPORTED)
===== Remarks =====
The Show_Message function can be used to help you bug-test your own custom scripts. You can use the %commandline% environment variable to see the contents of the emulator's command line at any one time.
===== See Also =====
* [[.:|Script Function Reference]]