gemus_script_reference:functions:show_message
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Show_Message()
The Show_Message() function displays a message to the user and waits until the user clicks an 'OK' button before continuing.
Syntax
Show_Message(message)
Arguments
Argument | Required | Description |
---|---|---|
message | Yes | The message you want to display. There is one preset message, which you can display by setting message to the string literal GAME_NOT_SUPPORTED. Any script environment variables found in message will be replaced by their actual values when the script is executed. |
Examples
Show_Message(You have to load this game manually: %gamefile%) Show_Message(GAME_NOT_SUPPORTED)
Remarks
The Show_Message function can be used to help you bug-test your own custom scripts. You can use the %commandline% environment variable to see the contents of the emulator's command line at any one time.
See Also
gemus_script_reference/functions/show_message.txt · Last modified: 2023/10/04 14:15 by 127.0.0.1